Coherence Compute - · - fps
a GPU effect written in .cl, compiled live to your GPU
Real-time camera effects that run on any device, with nothing to install.
This effect runs on your GPU in an ordinary browser tab: no app, no
plugin, no upload. Turn on your camera below to run it on your face, or leave it off and watch it on a built-in
sample. Write an effect once and it works on every phone, laptop and browser, identically. The green line
below proves the CPU and GPU produce the same pixels. The how, for the curious: you write it in Coherence
Language, and a compiler that compiles itself turns it into a GPU shader, live as you type.
Your privacy: the camera is off until you turn it on. When on, the image is processed only inside this browser tab, on your device: nothing is recorded, stored, sent, or uploaded. Your browser asks permission first, and you can stop it at any time.
pick a look
or write your own .cl kernel
→ WGSL, emitted by the .cl compiler (WASM) → your GPU
verifying CPU = GPU…
compiler cl2wgsl.wasm sha256 e62c141d94… · the same .cl runs on your CPU (WASM/JS) and your GPU (WGSL); the receipt above checks they agree, pixel for pixel.